A few months back, I released a game called Package Simulator. I was wondering if I could get feedback on the game, as it took a large amount of time to make but was ultimately unsuccessful at ever gaining a playerbase. The failure could be in part due to exploiters coming in and cheating, and thus downvoting the game due to being banned. However, I’m still wondering if this game was a waste of time to begin with or could have been successful at all. Any criticism/feedback is welcome
Love the game, but I feel not many people would be interested in packaging.
Here is some feedback:
It takes a long time to deliver packages to houses
The speed boost when you press “V” in a car was never really explained
Haven’t got very far in the game, but it looks like the “tutorials” are just GUIs with text. Maybe some camera movement to where things are would help.
There is no “shift to sprint” making it hard to walk to places. Although there is a car, you still have to walk sometimes to get to places.
You have to only use “E” to get out of cars. I feel like the space bar should also let the player out of a vehicle. Jumping out with space has been a standard in many games that have cars such as Jailbreak.
The map is massive. Although it looks cool, it makes players feel overwhelmed from the start of the game.
When you deliver a package many +100s pop up on the screen. Although this is cool, I would have one pop up that shows the money amount given. I feel like if you progressed the game enough, filling the screen up with +100s or whatever amount would get annoying. ( Pop ups setting also doesn’t work right now )
Maybe adding more car customization
These are somethings I found or wanted to say about the game from to 10 to 20 minutes of me playing the game.
Anyways, I enjoyed the game and I hope you get some more players. Nice game.
( also might be grammar issues idk )