Feedback on an old game I decided to resurrect

Hello developers,

I decided to come back to this game that I made last year. It is an Escape room game. It can be played alone or with friends. I have currently made 5 maps to choose from.

Any type of feedback would be appreciated!

Here is the game:

Thank you for reading!

Hello! I played the game and noticed a few things:

Bugs

  • Wins are provided when you touch an exit even if the door is closed.
  • You are able to walk out of “Madness” before the map loads in.
  • When playing alone, the final message always reads “some escaped, some not” no matter the outcome.

Minor details

Suggestions

  • Add an indication, whether it be a noise or UI, telling you when you’ve completed a room. Especially in the lab, the absence of this caused confusion.
  • Lab should be “hard”.
  • Madness should be “medium”.
  • In the fireplace and the lab, the green buttons seemed unnecessary.
  • To make the rounds less repetitive, random values should be assigned to the codes.
  • For more variety, each room should have 2-3 possible puzzles.
  • Currently, I fail to see a connection of a seance to the game. However, this could be interesting if developed.

Overall, I had a fun time playing the game.

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G’day, as soon as I joined the game I got shocked, I really love the vibe of the game! Though, when I joined a round I noticed a few small problems and one big problem:

small problems

major problem
When you walk up to the escape door and press yourself into it you get escapes without even escaping, I got myself 20 escapes in 30 seconds doing this. Untitled - Clipped with Medal.tv

feedback
When voting, make the votingpads make a sound when stepping on them, for satisfaction.
lower the lobby music a little bit.

1 Like