Hello! I’m looking for some feedback as a beginner-intermediate front-end scripter on this anime ability.
Is there anything I can improve on? Thanks!
The video is linked below:
The rotation of the player to look at the character being choked is cool, but it should only affect the arms and head, not the hrp. There are edge cases that can cause undesirable results, like being too close to the player.
Looks awesome!! I really love the effects, but I think it would bring the game more-to-life if you made the player that is getting choked put their hands on their neck, just like how the body would naturally react.
Thanks for the feedback! Right now I’m using BodyGyro on the HumanoidRootPart. How would I make it so that the player’s arm faces the enemy? Would BodyGyro also work?
Thanks! I will definitely work on animation
You could use the character’s Motor6Ds by manipulating their C0/C1 property. I can’t remember too much atm, but you can easily find the exact lines of code for that on devforum