Good day, recently I have started working on a small apocalyptic/zombie game type town project and would like to receive constructive criticism on how to improve this.
I would appreciate any help on lighting, pricing if I were to sell it (robux) and other general improvements
The map itself is really put together beautifully, the lighting on the other hand is a bit too intense with the yellow. I would recommend a blue more over and a whitish fog as well.
Replying as you had edited the lighting, it looks really good and about perfect. I’d just recommend to keep adjusting it as I feel it can be improved a little bit more, none the less a huge improvement.
not going to lie, I think it looks great? Are you gonna use this as one of your game designs? I hope you do because it would be actually fun and scary to play in that as a horror game.
When I first look at it I thought, that doesn’t look like it was made in roblox studio it looks very realistic for a roblox game, the lighting is perfect, perfect detailing. Solid, 10/10.
A map as genuine as a GTA game. If I had to give it a score, it would have been 1000/10. It was great thanks for letting me admire it. This is my personal opinion.
I know most of the other comments say this, but the building is top notch. No need to change on that. The lighting however looks a bit too intense and directional, as if it’s coming from a flashlight. Try raising the ambient light to give parts in less lights more detail and also make the color of the sun a more natural white/slight orange.
Edit: in the alternate lighting picture the lighting looks better, just everything is way too dark. That could really use the ambient light.