created over the course of 2 days (on and off modelling due to college and such), scope decal drawn by me.
The model itself is good but for my nitpicks, I think you could improve the textures/materials.
The texture/material you used for the barrel & scope look low res, and could probably benefit more with a higher quality reflective metal texture.
The green body of the AWM just looks very flat & boring, maybe thats just the lighting, but could also benefit with a different texture in my eyes.
looks pretty cool, can you post photos of it in blender?
bold of you to assume i use blender
you should learn it, it’s good and not too hard despite what people say
most of my guns and models have “constantly filthy and uncared for” aesthetic on purpose
man i’m running on 4gb of ram and a 1ghz processor, the first and last time i used blender my pc was dying
you could still do that while improving the quality of your textures
i might redo some of those textures to make them less pixelated, but that’s not on my agenda at the moment
M107 next
i’ve already done a big 50 cal sniper type thing (horrendous mangled AK that feeds using clips) so i’m probably gonna make the m200 intervention, then MAYBE the Barret M82A2