Feedback on BFG 50

So I made this BFG 50 for a game I’m making. Anything I could change?
I may plan to smooth the front of the scope and trigger in blender if I can figure out how to use it, but any feedback is welcome.

Might add a ballistics tracker too :wink:

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phantom forces players: :fearful:

oh and the scope feels kinda small (not long), maybe it’s just me

I was thinking the same and needed some others’ opinions on it, thanks for pointing that out

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Maybe it’s just me, but the gun looks somewhat sparse? Maybe it could be a bit bulkier looking?

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I would recommend adding a stand as in real life, unless your Eddie Hall, firing that from the hip is gonna blow your arm off

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0/10: No Ballistics tracker.

Jokes aside, that scope would use some work. Try replicating the one in Phantom Forces.

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It looks great! I really can’t think of anything you could add, but I do agree with @dominik4242 and @Crazedbrick1, the scope could use some work.

Overall great job, keep it up!

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