Feedback on BlacklistModule I made

Hello all, I made this simple module that will blacklist Serverside groups or regular groups. And I’d like some feedback on this Module and ways i can make it better.
You can actually try it out here
TestModule.rbxm (2.0 KB)

  • How to use (Simple)
    Insert the module into Replicated Storage
    Make a new Script and put it into ServerScriptService
  • Coding Time
    Example Code:
local ModuleScript = require(game.ReplicatedStorage.BlacklistModule)

ModuleScript:BlacklistGroup(GROUPID, "REASON") -- Put your reason here

If you actually want to use this, I don’t mind fidgeting with the code to add updates. I don’t think it’s ready for game use!
(Disclaimer) If you want to make it more secure, insert it into Server Storage! not sure if its necessary to do that but yes.

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Also, if some of you advanced scripters notice, the code is pretty bad/messy lol.

The about script has abandoned updates including exposing the player who tried joining.

Cool.

It really isn’t messy at all. Although, I personally wouldn’t make a module for this as it really only needs a single PlayerAdded event connection, along with maybe a module you can use to store group blacklists, almost like a config file.

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Yeah in the about it states “Useless” Things related with this module, but im a lazy person so i decided to make that lol

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