Feedback on Bloody Fighting Game

I’m currently working on a bloody fighting game and I would like some feedback. I don’t really care how harsh… any feedback is good feedback.

(Casual Insanity - Roblox)

I’ll also be making an update log soon.

it’s actually amazing but make the animations more powerful

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Pretty simple, gets the job done, although I did find some nitpicks.
Firstly, when you hold out the weapon, walk and then stop moving, the character will not go into an idle animation and will just continuously walk in place.
Secondly, like @0ffxInventor said, the animations should look more “epic”, especially when accompanied by such awesome sound effects.
By “more epic” I mean…
Make the attack animation use a wider range of motion - have the sword go from the character’s one side to another. Don’t be afraid to make the torso move a bit as well! You could also utilize Motor6D in order to move the sword around in animations.

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Well, thank you! I’ll look into this in the future!

I’ll try fixing this bug soon.

I’ll also look into this!

im not someone who ever had motion sickness in a game, but the camera wobbing while moving the mouse left and right make me very sick, maybe add an option to toggle it?

also the sword makes the legs stay still so it seems like im floating towards the enemy, and there is also an excessive amount of blood for the smallest scratch

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