I’ve been working on this project for almost 2 years now. My goal was to make a building game that mirrors the functionality of building in Roblox Studio exactly. Additionally, I wanted the game to have the ability to build with other players, similar to Team Create in Roblox studio.
My game is called Island Forge and it allows you to create your own islands with your friends and build anything on them. The building UI has an explorer and properties window, and a toolbar just like Studio. Which allows you to build very complex models unlike other building games.
When I initially released the game, I created advertisements and got around 3,700 visits in total. But after the campaign ended nobody was playing it.
If anyone has any feedback on how I can make this game more engaging to get a bigger audience, please let me know. Additionally, the game has a feedback tab if you don’t want to reply to this post directly. But I would prefer reading replies on here.
gui is a bit odd in the style of the game
some lighting adjustments to the game (lower diffuse and specular and change ambient) could make it feel a bit less “solid”
You’re game looks a little wonky, here’s a list on how to improve
The UI in general looks a little odd, the font and thickness is most likely what throws me off
The UI isn’t very inviting, it looks complicated if you haven’t used studio before and that’s most likely one of the main issues.
Your game would look much better if you used custom textures instead of the normal RBLXStudio textures, since most devs stray away from the new textures anyway
Try giving them some presets of models they could try to replicate, and a tutorial to help them understand the gameplay style
And as @BanishAlt said, the game would be much more if there was better lighting in the game