I’m creating the game Cave Game based on a classic old game.
This is my first release of the game.
PreBeta: Cave Game - Roblox
Thank you!
Currently worked on:
Snapping blocks to a grid.
Using TargetSurface to work out the coordinates of the brick.
Basic terrain generation for a flat world and template to advance using Perlin Noise in future updates.
Known Bugs
Mobile and tablet devices can only break blocks.
I’d appreciate any suggestions you may have.
To clarify, this game is not designed to be advanced. It’s meant to represent the classical feel of Minecraft, which was earlier called “Cave Game”.
Unfortunately, I can’t see this as game right now. It needs more things to do and features in the game. It feels like you just click and the blocks disappear.
Also, unless this is intended, it seems that I can dig for a very log time horizontally underground, without having any limit. This wouldn’t be very good since otherwise people could just auto click the entire map without moving at all. It makes it too easy as well.
Another thing to mention is to work on a better name and to stay away from other games such as Mining Simulator. You don’t want to make a game too similar to that if you are going to add more to the game. Also, I would try and find a better name than “Cave Game” to be more appealing and eye-catching to your audience. Best of luck man,