Feedback on Cave / Mine Map

Hello!

I’m working on a mine cave map for a platformer game and would love some feedback. I’ve recently started getting into building and have adopted a “Stylized, Cartoony, Low Poly” hybrid style. My goal is to create a gloomy vibe while keeping the atmosphere cozy at the same time.

I’d really appreciate feedback on the design and atmosphere—anything that could improve the look and feel while maintaining the core design.

All replies are appreciated!

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It looks great, but maybe this square doesn’t fit.
image
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Oh yeah. I kind of forgot to change that :sweat_smile:.

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Yo this is fire :sob: I can’t make this :fire: :fire:
Some improvements:
Better wall textures and more polygons on the walls
Howd you achieve that void, if you don’t mind:
image

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The void is basically a much of transparent parts that are placed close to eachother to make this fade effect (or you can use this meshpart with this mesh id: 6566064408, and then change its transparency to 0.9).

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Excellent thanks!
I’m mainly a scripter but like this is a fire scene, how long it took?

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I don’t know exactly when since I was adding different types of stuff to my game, but I’d say it took about 6 days.