Hello once again, I am currently reworking the character for the game I’m working on.
This was the previous character:
My new character Idea is inspired by this image which I found on google:
I plan to make a cyborg-like character with human skin, providing enhanced player movement speed which will give the sword combat a faster pace and a more exciting and thrilling feeling.
This is the current Character design so far:
I need some feedback for the gaps between each part, should I leave them sharp like the head:
This would give the player a more human look but also give that kind of “ghost in the shell” vibe:
Or should I round them out like this?
Which makes the gaps more prominent and stand out, this would mean you would be able to see some of the players “under-skin” which would give the character more of a cyborg look:
Thank you for reading:
Feedback is greatly appreciated!