Feedback on Dialogue Design

Hey you, yes YOU!

As you can see based on the title, I am kindly asking everyone to help me by sharing their brutal and personal opinions about this dialogue frame.

My game mostly consists of blocks (barely any rounded objects or curves so I thought a pixelated look would look good.

Here is the image:

Left side is the dialogue box, and right side is the choices. Let me know if I should design the choices like the one on the left, or if I should keep it simple like the current one. All the best!

2 Likes

The UI look good, not really my type of style but for a blocky game is perfect. :+1:

1 Like

I like the pixel-style, but I would center the writing, so the rest of the textbox doesn’t looks so empty. But well made! :+1:

2 Likes