Feedback on Elemental Golems for Upcoming Game

So I made these golem models that I’m going to be using in my upcoming game “Mining Mission”. These are NPCs that will be animated soon!

I was looking for some feedback on them, some things I could change, or edit. Simply leaving your opinion the current design will suffice of course.

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Cool stuff! I can’t wait to see what they look like animated. If anything, I would add some sort of effects to the golems. Something to really broadcast their elemental powers. Experimenting with particle emitters and stuff might have some interesting results!

Good idea, I might look into doing that for the ones like fire, giving him an ember effect.

Really interesting style. I like how blocky and unique each one is. I’m not sure what their exact purpose as NPCs will be in your game design, but I suggest giving them each special abilities w/ unique animations. Also, try implementing particle effects to make them more dynamic. Good luck! :octopus:

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Very well done and lots of detail to it. Interesting style to see as well. However it would be awesome if you added a particle to the ember golem. Other that very well done :smile:

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They are ok, the problems:

-The first golem, looks like entirely plastic, and the “Ice” in the shoulders looks very rushed!
-The second golem, the color should be a bit more lighter.

Those are the problems, but everything else is ok!

The first one is made out of the Roblox Ice material, so it isn’t plastic, but yes I will try to make the second one’s color a bit lighter. Thank you!

You’re a much better builder than me, I think your builds are amazing!

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Really cool golem styles!

For the second one, I would add some sort of branch hanging off giving that earthy vibe and little flower next to the big mushroom.

Overall, I love the design of the golems and hope to see your game succeed!

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Thank you, that’s a very good idea. I’ll be sure to do that. :slightly_smiling_face:

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Its difficult to make different variations of the same species, but you nailed it flawlessly! Each of the golems definitely look like they hold a certain type of “element” which is good thing. Not only that, they also look very adventurous and epic, almost god-like to me.
I don’t see that you need to do any fixing here, it very is a splendid build!

I’m not quite sure I feel the execution is… complete…?

To start I love the base design of the golems, but I very quickly noticed the main point of variation in decorations was the shoulders & head. Not to say they lack decoration elsewhere but the attention is clearly drawn to the shoulders & head and only those, for me.

Perhaps adding more crystal shards on the body and shrinking the shards on the shoulders of the ice and crystal ones, as well as giving a slight variation to body shape while keeping the clear consistency they have.

Overall I do really love the base design! It’s very well done.

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All of the Elemental Golems look amazing! Don’t edit, but make sure to give them good graphics for your future games. Can’t wait to see when your game will be on the front page. :+1: