Recently, I’ve remade the Roblox fire effect using particle emitters. Not only is it more controllable, it uses the original fire textures from the player files. On the left is the recreation, and on the right is the original
It doesnt really look like fire, if you made it taper off like the original I might work better however right now it seems somewhat blob like, I think it would work as a sort of forest fire particle or maybe a liquid if the colours were changed but as a small fire it doesnt really work