For awhile I’ve been wanted to make a DB shotgun, it seemed simple enough to make and not nearly as complex as some gun types can get. So when I got back home from doing some things I started right away. I finished it about an hour ago before I did some configuration in Roblox. Here are the screenshots, I tried to get every angle to include all the details if people wanted to add some suggestions or ideas, anyways here they are,
(Sawed off Db inside is same as normal)
(for scale reference, every top of a black line is equal to one stud)
And that’s all the screenshots I have of the mesh. I had a bit of a problem with scaling it to be equal to each other, so I think the sawed off is a bit bigger than the DB. Some input on the scale of the guns (compared to a player) would be helpful, since I cant really determine if they’re bigger/longer than they should be. If someone wants more SS’s I can provide some more. Hope yall like it
Thanks,
It doesn’t shoot as of right now, but I do hope I can use it in a game I’m working on and make it capable of being used.
Although its pretty unlikely that’s gonna happen since I don’t really have any scripters on stand by, and I don’t know how to code.
the handle looks blocky and shouldn’t there be two hammer thingy (not sure what they’re called since don’t know that much about guns) since theres two barrels but correct me if I’m wrong
Holy That Clean, You really did a good Job to make that, if im making a game and have money, I would definitely hire you my guy, who ever is your boss, he will never disappointed at your model, trust me for that!
Thanks, as of right now I’m just doing this for fun, no one has hired me. Although I do plan and hope to try and get involved with commissions, I just feel like I should wait until I get more experience.
handle, is bit too small detail to care about, hammers can be in gun and then gun is full break action, if hammers were outside then shotgun would be musket with better reloading.