Feedback on First-Person Gun System

I have created a first person gun system, and I would like to obtain feedback on the gun system. I would like feedback on the system, sound effects, and animations. The gun models are from the toolbox, but the system is mine.

Link: another gun systm - Roblox
Link (TEST place) gore warning (most updated, latest update): AGS Test Place - Roblox

Guns are randomized on spawn, this is my fourth gun system, and my favorite. I have access to all the weapons for testing purposes.

This poll is for the system, not animations or anything else.

Scripted System Rating
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

0 voters

Media

Media

PPsh 41


Conclusion

I would like to know if people would actually play this game if I made if have gamemodes and rounds and maps.

  • no
  • yes

0 voters

I would also like to know any ways to optimize the gun system or make guns more accurate.

3 Likes

Adding a bit of flashing effects coming from the gun would be more accurate but don’t add too much that it becomes too distracting.

1 Like

There is muzzle flashing effects, although they didn’t last long. I have increased the duration in the update.

I added a revolver. I lowered sound effects, and added distant gunshots, along with ambient. I also added deduction to walkspeed when holding big guns.

I have now used the cameras cframe property for raycasting. Now that I use this method, mispositioning for raycasts are near impossible.

I added scope to firearms, which allows your camera to stabilize and allows you to take a better shot at your target. I have disabled health point indicators as I want this to be a realistic gun system.

Better UI and it’s perfect!

9/10

1 Like

I have been working on this a lot on the test place, I recommend playing the test place unless you are sensitive to gore since it does have gore

1 Like