The game itself has so much potential, and this is likely to be one of the best open-world experiences that can be accessed on Roblox. I’m assuming this has been done single-handedly, hence the dedication and ambition established into this game are astonishingly unreal, with the fact that there are different detailed terrains scattered around the map to be explored. This seems to be a concept based on the real world, and I’m unsure about the accuracy of the game if it was intentionally traced by a place - but it does hand me a partial vibe of other published games like GTA.
The lighting fits the environment, quite a few buildings are interactable (like the clothing store and the barber), some objects have functionality (such as the vending machine and fun-fair rides) - I’m very impressed that the user can have some interaction whilst taking a tour around the map, it makes the game feel more lively. I definitely enjoyed finding these activities with the car and finding new places.
I also admire the features implemented into the game, one of the noticeable ones would be the texture changes during the day and night - the lights start to glow on the buildings when it’s dark enough.
The menu and avatar settings make it even better, with a variety of customisation to choose from, especially from the locations you can find.
Performance isn’t an issue for me whilst on a computer, with a steady 60FPS on automatic mode (I didn’t test the quality levels). The loading takes approximately 1 minute, with another 10 (depending on your spawn point) to render when spawned in a random spot with vehicles. It’s worth the wait.
At the moment, this has to be one of my favourite showcases, and looking at the game pushing the boundaries with ONE DEVELOPER is insane. I’m surprised a team wasn’t included for this (if I’m not wrong).
If you’re worried about the performance issues, you should research how you could optimise it (I never had to consider it, so I wouldn’t know the best method of doing this). You could see Game Content Streaming.
If I had to suggest some improvements, the car’s speed meter could be redesigned to show the proper values? I’m not sure, and since it flicks with the gear, you could also display the gear that the car’s on. To add further, whenever I ram into a street object, the car would get stuck, and you can’t respawn it. You should be able to knock out the speed limit signs instead of them stopping the car (by collision). Some areas make you go out of the map, like the water. There’s a lot of development ongoing, so I can’t wait to test this game out then.
Overall, this game deserves more awareness and praise. I’m proud of what you developed from the Studio, and it definitely would make good gameplay out of it. I wish you the best of luck with this project!