Feedback on GFX (Black Panther)

Hello there! I made a GFX of Black Panther, on his purple suit version. Please do send feedback, and constructive criticism is appreciated of course! :happy2:

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It looks great! Only the render quality is kinda low, Idk if this are the highest settings for renders?!

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That’s sick! Keep up the good work.

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I’m not sure by what you mean on the render quality, might be on your end… I rendered it from Blender 2.8, even added a denoiser. However, thanks for your feedback!

Thanks for your feedback! :happy2:

Probably the render settings should be higher because I see ‘noise’ in the arms and the sides of the car!

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I just realized that, however if you click the image, it should come up with a higher resolution. Not sure why it did that while zoomed out. (The tiny white dots on the car window were supposed to be there, as an effect of realism.)

Oh yes, I see it now! The quality is automatically redirected through the forum, but if you increase it, the quality is perfect! Well done, and keep it up.

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I am gonna be honest here.

1)The stroke u have made on the character is not blending at all.
2)The right arm of the character is dislocated.
3)You need to fix up lightning on both car and the character.

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Thanks for your feedback!

The ‘stroke’ was supposed to give out a radiation effect from the suit., if you did not know.
I’m not sure what you mean by “dislocated”, if you mean the right arm from the character’s POV, it should not be a problem at all since roblox avatars behave as that, and it will look very weird and unfitting if it was filled as real life.
3rd of all, can you please be more specific on “fix up lighting on both car and the character”?. You really aren’t helping or giving me a hint of what you are referencing about.

Nevertheless, I gladly appreciate your criticism and suggestions. :+1:

The radiation can be made in like abit in more specific way if u could do that but from the pose it doesnot seem he is bursting the radiation.

If you take a look at the car the upper face is shiny whereas the character is plain black;it should have been exact opposite the light should have hit the character from back and then it’s shadow should have been casted on the upper surface of the car.

You have twisted the rig too much by which the arm looks dislocated;cause if the left arm looks perfectly fine why can’t the right arm be the same?

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I do not really understand what you’re trying to explain on “a bit more specific way”, can you at least give an example. This can help me improve a lot! – FYI, the suit is emitting radiation, not the character’s natural body.

I think you are confused by the glass and metal material. A car’s wind shield is supposed to reflect light, since it’s “glass”. The character is not made of glass or steel so it will only make sense for the environment to only reflect the light on the wind shield and the steel on cars.

I do not understand by “twisted”. Let me give you an example of the rig so you can replicate this in real life - There are 3 parts to the arm rig, the upper arm, the elbow and the wrist. Imagine the scene, Black Panther is jumping from cars to cars as a panther of course. Replicate it, your elbow is going to the side while your wrists are being pressed upon the car. Black panther’s left palm is generally the same but his wrist is not much pressed as there is an edge curve, making it replicate real physics. – Worth mentioning that without much movement on arms, it can make it look like a flat stick.

ah alr;I get the pose and the lightning but as for radiation i suggest like drawing some shapes and brushing over it giving it a glow kind of look which makes it much easier to understand the radiation is actually from suit not the character.

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Oh, now I understand better lol. I just started practicing brushes on Photoshop, but thanks, I’ll make sure to follow this suggestion next time.

Great Job! :+1: Wakanda Forever

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