Hello there, my name is Dataspec, also known as Sy.
I have been building on Roblox for a couple years now but only recently got into Blender.
Everything seen in the GFX below was all built and rendered by me (apart from the Roblox character of course).
Thanks for your advice, it is much appreciated. I will check it out and rerender the GFX. (I’ll add it onto the post aswell).
EDIT: I only had to enable Optix denoising in Blender itself, looks very clean now. Thanks again, I’ll replace the current GFX with the denoised version.
Thanks for your opinion! I agree with the bars the robber holding being rather dark, I tried to fix it but couldn’t do it properly, next time I’ll try fixing it with some lighting.
Also, the “pebbles” are golden coins which he’s dropped in a hurry to get away due to the alarm going off. I thought they’d make for a cool extra detail although I understand that they can be confusing lol.
I think this is a really good GFX! My advice is to maybe add a bit of shine on the coins and make them brighter! Apart from that, I like everything else!
It’s definitely not bad for a first time try using a 3D generated background. The coins and the bars could be slightly lighted up and the pose changed up a little.