Hey, recently I challenged myself to make fully functional guns, and I would like to know you opinion.
I have a showcase place here: Guns Showcase - Roblox
I am proud of this project as I’ve learnt a lot about animating and modelling which I didn’t know before.
Why is the hit shot thing on the player character also why can’t we see the bullets also it just feels unnatural that you can shoot behind you while facing forward also the gui is not perfect
the hitmarker is in the middle as it would be used for an fps so its centered. I used raycasted parts for the bullets and it looked really artificial and odd. I understand its odd to shoot behind, I have no clue how to fix that as of now though. I will admit the gui is not perfect, but can you at least explain why or suggest improvements. I don’t like having a rant when taking feedback, but this is just you saying everything is bad without anything to back it up or any improvements to suggest.