Feedback on Hydra Model

Introducing Tricabris

Here´s a hydra model i made today , just wanna know what yall think about and on what i could improve.
Here´s a bit of additional Info:
-3 Different Heads (I named them Plato , Aristotle and Socrates)
-17k Tris without Wing webbing


(Wing webbings will be replaced inside Roblox Studio)


No wings edition


top view

Any Feedback would be highly appreciated!

15 Likes

Looks very detailed and nice. Looks like the best dragon I’ve ever seen.

1 Like

Looks great! Can we see your UVs (if you did it with a texture and not vertex painting) as well as your wireframe - It’s one thing to make a beautiful model, it’s another to make a beautiful model with technical knowledge and best practices :wink:

However I will say that your shading edges are really well done without looking too over-done, which in my experience takes a lot of practice and know-how to achieve. Same goes for the complexity focused on key areas such as the face(s), feet, and wings, while keeping the other parts more functional.

4 Likes

Here ya go

2 Likes

Looks down to earth amazing. Maybe consider animating it and adding to your portfolio , it looks awesome!

1 Like

The topology looks great for a start - if you hope to rig it up with mesh deformation, you might find use in this short post of how to set up topology that reduces limb deformation:

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Much appreciated! :slight_smile:

This is fantastic, this would really fit in well with a medieval/fantasy game.

It’s perfect as it is, as I can not see anything wrong with the model. And I can’t wait to see your other creations.

Have a good day! :slight_smile:

This looks outstanding!
Love the creative names - haha!

1 Like