Feedback on incremental game

Any feedback or ideas are welcome; the more, the merrier. If you have questions, that’s fine, too.

So, I’ve been working the last five days on this game called “Witch” (I’m probably gonna change the name). It’sa 2.5D perspective, with some elements of first-person 3d.

(For some reason, the mouse is acting weirdly (Almost like it’s fps drops, but it only seems to be affecting my mouse). In Roblox studio, on the other hand, there are no issues whatsoever.)

I’m focusing on finishing the incremental part of the game. With the resources you get, you buy packs of ingredients, then go on a journey in your house with chicken legs to a nearby town (Baba Yaga house), making potions and earning coins which you can spend to buy demons to work on your farms. When making potions and taking orders, you’re set in first-person 3d with free movement within your house, which you will later be able to decorate with money. It has a level system and a level skill tree, + each farm has its skill tree.

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Very unique style of incremental game, I personally would work on the lighting (Please don’t oversaturate lol)

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Thank you, I don’t have any experience with lighting whatsoever; are there any possible videos or references you could share with me?

I used this a few years ago to learn, skip over lighting properties if you want/know what they do.

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nice, maybe connect the background to the actual playing area so it doesnt look weird

(also i would definitely play an incremental game about summoning demons)

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Thank you for the idea. I’ll see what I can do about the background and maybe update this post tomorrow!

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