Feedback on kill ui animation

So I’m making a sniper game right now and this is how my kill ui animation looks:

Video:
https://streamable.com/nt4t8v

8 Likes

How did you achieve the animated UI? I’ve been trying to make a kill animation myself.

What I want to achieve is a skull cracking open into 2, and then fading away slowly. Not sure how to make the skull crack open smoothly though.

Any tips?

Thanks so much!

1 Like

Just have two seperate image labels, one image label is half of the skull, and the other is a half too. Then you can use tweening or a similar method to change the rotation and position of the two skulls, simulating a skull cracking. (Sound effects too could help!!)

Edit: Maybe using the Sine easing style could make it smoother?

2 Likes

Looks really good, keep it up, great job
I just wonder if it will be buggy when you kill two or more dummys/players at the same time :tipping_hand_man:

1 Like

Yea for now thats still buggy, but I’m just gonna make it so that everything resets at the start.

Yea basically what azurethpat said

Looks nice! i like your artstyle.
also you can hear music in the background fyi

1 Like