So I’m making a sniper game right now and this is how my kill ui animation looks:
How did you achieve the animated UI? I’ve been trying to make a kill animation myself.
What I want to achieve is a skull cracking open into 2, and then fading away slowly. Not sure how to make the skull crack open smoothly though.
Any tips?
Thanks so much!
Just have two seperate image labels, one image label is half of the skull, and the other is a half too. Then you can use tweening or a similar method to change the rotation and position of the two skulls, simulating a skull cracking. (Sound effects too could help!!)
Edit: Maybe using the Sine easing style could make it smoother?
Looks really good, keep it up, great job
I just wonder if it will be buggy when you kill two or more dummys/players at the same time
Yea for now thats still buggy, but I’m just gonna make it so that everything resets at the start.
Yea basically what azurethpat said
Looks nice! i like your artstyle.
also you can hear music in the background fyi