I would like to know what to improve the next time I were to make a low poly cup, It’s rough around the edges but over all not too bad for my first time.
I would like to know what to improve the next time I were to make a low poly cup, It’s rough around the edges but over all not too bad for my first time.
It looks pretty good. I just don’t think a cup should be low poly, though. ( just my opinion! )
Maybe add water in there, maybe?
Yeah, I agree that cups shouldn’t normally be low poly but I was trying something different. Thanks for the advice though!
I mean, it depends on where you intend to use these cups. If it’s a large game you have in mind, low-poly would be best, as something like a cup is going to add little value to the game while taking away a lot of performance. I think it looks great as a low-poly object. Now, if you’re trying to showcase that cup, then sure, you have the option to make it a bit more detailed. It’s all about what your needs are.
Depends on the game style, if the game is going for a more cartoony feel, then low poly styled objects would probably fit more. Whereas for a more realistic scene, hi-poly styled objects would suit more.