Feedback on Low-Poly Forest Area

Heyo, I am currently working on a low-poly forest area for my 3D Platformer. Any feedback on it? Maybe something I could add to it?

Here is the game link if you wanted to get a closer look: https://www.roblox.com/games/6966396688/3D-Platformer-Test-Game

Edit: Since more people commented on it, I decided to give an updated view on what I have done so far. The most common feedback was to add more trees, should I add more or is this a good amount?

8 Likes

The models look good, but shouldn’t there be more trees in a forest area?

1 Like

i like it alot but i think you could add more trees, maybe some mushrooms
and the most important place some paths

2 Likes

Like Ducky said, if it’s a forest biome then there should definitely be more trees. Also, for low-poly maps, terrain is generally not used (bc it envokes a feel of realism), rather modeling the terrain in blender is done to get a smoother and more simple feel.

I like the assets, though, good job.

I like it! However, here is an idea:

1.- Add more trees, if it´s a forest then it could probably use some more, If you don’t want the center so accumulated with trees then you could put them on the horizon and on the unreachable hills

1 Like

Add rocks, sticks, logs, more trees, the grass is also too bright in my opinion and the path color could be dirt instead of more grass.