Feedback on low-poly pistol

Made this a few minutes ago, based on the M1911. Anything that I should change? Sorry for the poor image quality, my laptop has a very small screen.
Screenshot 2021-08-12 154542

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I understand that it is low poly but this is lacking detail

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Any ideas on what I should add?

looks like there are no iron sights, perhaps add a small one.

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I know it’s low poly, but it lacks detail. I made a low poly glock a few weeks ago, mabye you can take some ideas from me:

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Nice! I think the pistol handle should be curved more a bit

The look I’m going for is extremely low poly/blocky. I made a post about an hour and a half ago about a rifle model, you can look at that as another example

sorry to say it but low poly isnt exactly using 4 parts

guns of apocalypse rising might be a good example of guns if you need inspiration

Could that pistol be a cartoon style?

Updated version with iron sights and a slightly more curved handle
Screenshot 2021-08-12 160854

If your definition of low poly is less than 5 parts, then most of us can’t help you. I would recommend getting into 3d modeling with a different software that allows for loopcuts, beveling, extruding and other advanced options. Not to be rude at all, your version of low poly is not exactly the best. Please take advise from people’s comments.

Low poly is exactly what it means, a lower poly count than medium poly. I believe your poly count is possibly at 50-100? That’s a very low number for a gun. Try adding details, and more poly. Take reference images from online.

you’re right about the definition of low poly but the dude himself said that hes looking for a blocky look. if hes trying to make a blocky gun then thats good.

i do agree that blender is much better, he should probably use it in the future.

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at first it looked like you were outlining corridors and rooms. add more detail, trigger part, curvature, texture, etc. you should do it with bledner

i agree with the detail part but hes going for a blocky look and it looks fine if its supposed to be blocky

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not necesarilly. he could’ve added space for a trigger, parts to aim from, the handle rotated, a little depth, etc.

yeah i agree.
i think hes just trying to make a weapon thats like really blocky, bc its made in roblox studio

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