I’ve been working on my new game’s customisation mechanics for a while now, and have come to mace models. I haven’t really made any maces before and I’m noticing struggles with modelling them. I feel like my first mace already feels out of place with my other weapons. So I’d like to ask some feedback from others here as I’ve developed a personal negative bias over it. Tips to make it look better and more realistic are always welcome.
These are two swords I made previously, to showcase the general style it has.