hello developers, i am currently working on a map for my horror/story game. i would like some feedback so i can see what i can improve.
game link:
pictures:
thats all, thanks
hello developers, i am currently working on a map for my horror/story game. i would like some feedback so i can see what i can improve.
game link:
pictures:
thats all, thanks
Good job but most of it is just free models, well basically all of it is just free models… I would stay clear of using free models.
could you explain why you would stay clear of free models?
Well, some of them have viruses, most of them are stolen from other’s games and mass uploaded by bots and it just proves you can’t do things yourself.
do you mean the free models like the trees? because most builders dont make those trees themselves. or do you mean the boats amd that sort of thing.
I mean all free models in the game.
I do, I know a lot of people who do as well.
ok, ill try my hand at making trees.
It’s not just the trees, it’s everything, basically everything in that map is free models.
The trees, the boats, the paddles, the barbed wires, I assume the shelter bits are free models, the cameras are free models, the computer is a free model.
ok. thank your for your feedback.
Well if this is a map for a story game, I think it’ll be a little laggy for mobile devices. I suggest making everything lowpoly or basic.
These walls don’t feel planted into the ground.
AND
Free models are far more limiting and don’t hone your skills. Free models CAN be integrated into a game if you do it smartly, and used scarcely.
Try to create your own asset packs for your own use, after I created my own asset packs in blender confidence went up.