--7891359828
--7891483908
local playerr = script.Parent.Parent.Parent
local Player = script.Parent.Parent.Parent
Player.CharacterAdded:Wait()
local Character = script.Parent.Parent.Parent.Character
local dmgpoint1 = Instance.new("Attachment")
dmgpoint1.Position = Vector3.new(0, -1.598, 0)
dmgpoint1.Name = "DmgPoint"
dmgpoint1.Parent = Character["Right Arm"]
local dmgpoint2 = Instance.new("Attachment")
dmgpoint2.Position = Vector3.new(0, -1.598, 0)
dmgpoint2.Name = "DmgPoint"
dmgpoint2.Parent = Character["Left Arm"]
local dmgpoint3 = Instance.new("Attachment")
dmgpoint3.Position = Vector3.new(0, -1.598, -0.662)
dmgpoint3.Name = "DmgPoint"
dmgpoint3.Parent = Character["Left Leg"]
local dmgpoint4 = Instance.new("Attachment")
dmgpoint4.Position = Vector3.new(0, -1.598, -0.662)
dmgpoint4.Name = "DmgPoint"
dmgpoint4.Parent = Character["Right Leg"]
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 0, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 0, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 0, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 0, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, -2, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, -2, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, -2, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, -2, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 3, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 3, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 3, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(0, 3, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
----
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 0, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 0, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 0, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 0, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, -2, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, -2, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, -2, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, -2, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 3, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 3, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 3, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(2, 3, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
--
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 0, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 0, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 0, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 0, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, -2, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, -2, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, -2, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, -2, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 3, -2.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 3, -3.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 3, -4.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
local dmgpoint5 = Instance.new("Attachment")
dmgpoint5.Position = Vector3.new(-2, 3, -5.273)
dmgpoint5.Name = "DmgPoint"
dmgpoint5.Parent = Character.HumanoidRootPart
--7909980633
local raycastHitbox = require(game:GetService("ReplicatedStorage").RaycastHitboxV4)
local Hitbox = raycastHitbox.new(Character)
print(Character.Name)
local Damage = 5
local player = script.Parent.Parent.Parent.Character
local humanoid = player:WaitForChild("Humanoid")
wait(1)
local idleanim = Instance.new("Animation")
idleanim.AnimationId = "rbxassetid://7915926344"
local idletrack = humanoid:LoadAnimation(idleanim)
local attackanim = Instance.new("Animation")
attackanim.AnimationId = "rbxassetid://7909632017"
local attacktrack = humanoid:LoadAnimation(attackanim)
local attackanim2 = Instance.new("Animation")
attackanim2.AnimationId = "rbxassetid://7909707492"
local attacktrack2 = humanoid:LoadAnimation(attackanim2)
local attackanim3 = Instance.new("Animation")
attackanim3.AnimationId = "rbxassetid://7909669676"
local waittime = 0.5
local db = false
local combo = Instance.new("IntValue")
combo.Name = "Combo"
combo.Value = 0
combo.Parent = player
local hasHit = Instance.new("BoolValue")
hasHit.Name = "HasHit"
hasHit.Value = false
hasHit.Parent = player
local attacktrack3 = humanoid:LoadAnimation(attackanim3)
local combodone = false
local kickanim = Instance.new("Animation")
kickanim.AnimationId = "rbxassetid://7917146259"
kickanim.Parent = script.Parent
local kickanimtrack = humanoid:LoadAnimation(kickanim)
local kickanim2 = Instance.new("Animation")
kickanim2.AnimationId = "rbxassetid://7917188094"
kickanim2.Parent = script.Parent
local kickanimtrack2 = humanoid:LoadAnimation(kickanim2)
local blockanim = Instance.new("Animation")
blockanim.AnimationId = "rbxassetid://7909945666"
blockanim.Parent = script.Parent
local blockanimtrack = humanoid:LoadAnimation(blockanim)
local blockhit = Instance.new("Animation")
blockhit.AnimationId = "rbxassetid://7919426898"
blockhit.Parent = script.Parent
local blochitanimtrack = humanoid:LoadAnimation(blockhit)
local hp = Instance.new("Animation")
hp.AnimationId = "rbxassetid://7917758532"
hp.Parent = script.Parent
local hptrack = humanoid:LoadAnimation(hp)
--7919154517
local brek = Instance.new("Animation")
brek.AnimationId = "rbxassetid://7920337242"
brek.Parent = script.Parent
--7917758532
local IsBlocking = Character.IsBlocking
local stun = Character.stun
script.Parent.RemoteEvent.OnServerEvent:Connect(function()
if stun.Value == false then
blockanimtrack:Play()
humanoid.WalkSpeed = 4
IsBlocking.Value = true
end
end)
script.Parent.RE.OnServerEvent:Connect(function()
if stun.Value == false then
blockanimtrack:Stop()
humanoid.WalkSpeed = 16
IsBlocking.Value = false
end
end)
task.spawn(function()
while task.wait(4) do
if hasHit.Value == false then
combo.Value = 0
print("yes")
db = true
wait(1)
db = false
else
combo.Value = combo.Value
end
end
end)
local waittime = 0.5
script.Parent.Activated:Connect(function()
if stun.Value == false then
if IsBlocking.Value == false then
if db == false then
if combodone == false then
local body = Instance.new("BodyVelocity")
body.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
body.Velocity = Character.HumanoidRootPart.CFrame.LookVector * 2
body.Parent = Character.HumanoidRootPart
hasHit.Value = true
Character.Humanoid.WalkSpeed = 4
db = true
if combodone == false then
if combo.Value < 5 then
Hitbox:HitStart()
end
end
Hitbox.OnHit:Connect(function(hit, humanoid)
if humanoid.Parent.Name ~= script.Parent.Parent.Name then
if humanoid.Parent.IsBlocking.Value == false then
humanoid:TakeDamage(Damage)
humanoid.Parent.HumanoidRootPart.Anchored = true
humanoid.Parent.Fists.Enabled = false
humanoid.Parent.HumanoidRootPart.Orientation = Character.HumanoidRootPart.Orientation + Vector3.new(0,180,0)
if combo.Value < 5 then
script.Parent.punch:Play()
end
humanoid.Parent.stun.Value = true
if combo.Value == 5 then
wait(0.15)
script.Parent.uppercut:Play()
humanoid:ChangeState(Enum.HumanoidStateType.Ragdoll)
humanoid.Parent.HumanoidRootPart.Anchored = false
local vel = Instance.new("BodyVelocity")
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
vel.Velocity = Character.HumanoidRootPart.CFrame.LookVector * 30
vel.Name = "vel"
vel.Parent = hit
wait(0.5)
waittime = 0
vel:Destroy()
end
wait(waittime)
waittime = 0.5
humanoid.Parent.HumanoidRootPart.Anchored = false
humanoid.Parent.Fists.Enabled = true
humanoid.Parent.stun.Value = false
if humanoid.Health <= 0 then
playerr.leaderstats.Kills.Value += 1
end
else
local blockhitanimtrack = humanoid:LoadAnimation(blockhit)
blockhitanimtrack:Play()
if humanoid.Parent.IsBlocking == true then
print("he")
end
end
end
end)
if combo.Value == 0 then
attacktrack:Play()
combo.Value += 1
elseif combo.Value == 1 then
attacktrack2:Play()
combo.Value += 1
elseif combo.Value == 2 then
kickanimtrack:Play()
combo.Value += 1
elseif combo.Value == 3 then
kickanimtrack2:Play()
combo.Value += 1
elseif combo.Value == 4 then
attacktrack3:Play()
combo.Value += 1
wait(0.2)
elseif combo.Value == 5 then
combodone = true
combo.Value = 0
Character.Humanoid.WalkSpeed = 16
wait(0.2)
Hitbox:HitStop()
wait(0.5)
combodone = false
end
wait(0.3)
body:Destroy()
Hitbox:HitStop()
wait(0.1)
if IsBlocking.Value == false then
Character.Humanoid.WalkSpeed = 16
end
db = false
wait(1)
hasHit.Value = false
end
end
end
end
end)
script.Parent.Equipped:Connect(function()
idletrack:Play()
end)
script.Parent.Unequipped:Connect(function()
idletrack:Stop()
end)
local spdb = false
script.Parent.sp.OnServerEvent:Connect(function()
if spdb == false and IsBlocking.Value == false and stun.Value == false and hasHit.Value == false then
db = true
spdb = true
local body = Instance.new("BodyVelocity")
body.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
body.Velocity = Character.HumanoidRootPart.CFrame.LookVector * 30
body.Parent = Character.HumanoidRootPart
Character.Humanoid.WalkSpeed = 4
hptrack:Play()
Hitbox:HitStart()
Hitbox.OnHit:Connect(function(hit, humanoid)
if humanoid.Parent.Name ~= script.Parent.Parent.Name then
--7919154517
local vel = Instance.new("BodyVelocity")
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
vel.Velocity = Character.HumanoidRootPart.CFrame.LookVector * 30
vel.Name = "vel"
vel.Parent = hit
script.Parent.spp:Play()
humanoid:TakeDamage(15)
local stuntime = humanoid.Parent.StunTime.Value
local brektrack = humanoid:LoadAnimation(brek)
if humanoid.Parent.IsBlocking.Value == true then
brektrack:Play()
humanoid.Parent.HumanoidRootPart.Anchored = true
humanoid.Parent.Fists.Enabled = false
wait(5)
humanoid.Parent.HumanoidRootPart.Anchored = false
humanoid.Parent.Fists.Enabled = true
end
humanoid.Parent.stun.Value = true
humanoid.Parent.IsBlocking.Value = false
humanoid.Parent.HumanoidRootPart.Orientation = Character.HumanoidRootPart.Orientation + Vector3.new(0,180,0)
wait(0.5)
stuntime = 0.5
vel:Destroy()
end
end)
wait(0.3)
body:Destroy()
wait(0.2)
Hitbox:HitStop()
wait(1)
humanoid.Parent.stun.Value = false
db = false
if IsBlocking.Value == false then
Character.Humanoid.WalkSpeed = 16
end
wait(5)
spdb = false
end
end)
If anyone minds looking trough this code and telling me how to improve it that would be great, my stun system is completely dumb and idk how to do it else, i just need feedback. Combat game | UPDATE 0 - Roblox
If you wanna try it out, go to this game.