Feedback on my Action-Adventure game

Nathan’s Nightmares

An Action - Adventure game which follows the story of a timid supernatural boy, Nathan. With the ability to Shrink, he chooses to uncover secrets and capture ghosts. Throughout the days, he faces. His worst nightmares.

Link: Nathan's Nightmares [XBOX!] - Roblox

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gives me binding of isaac vibes, for some reason.

also, Nathan (in the icon and thumbnail) looks very badly edited compared to the rest of the photo.

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I could not get under the stairs at the mansion. Am I doing something wrong?
image

I really like these kind of games and your music is perfect for it. As far as constructive points …
Things I would change … Way too much blur hurts yours eyes after a bit. Use fog if you have to outside. Things in the house are so far apart and oddly sized. Then I remembered I had to shrink to get in. So why not really go with that and make the stuff in the house BIG … big enough to make it look full. That could even lead to some clever ramps, traps and ways to go that you may not think of at 1st.

Also, that walking sound that loud gets old quick. I use this for now, seems to work out well.
Lets me quickly test the sound and keep it under a bit of control without digging.
Added in StarterPlayerScripts as a local script.

local player = game:GetService("Players").LocalPlayer
local function PlayerAdded(character)
	local humanoid = character:WaitForChild("Humanoid")
	character.Humanoid.WalkSpeed = 16
	character.HumanoidRootPart.Climbing.Volume = 0.75
	character.HumanoidRootPart.Died.Volume = 0.125
	character.HumanoidRootPart.FreeFalling.Volume = 0.125
	character.HumanoidRootPart.GettingUp.Volume = 0.75
	character.HumanoidRootPart.Jumping.Volume = 0.1	
	character.HumanoidRootPart.Landing.Volume = 1
	character.HumanoidRootPart.Running.Volume = 0.2
	character.HumanoidRootPart.Splash.Volume = 0.175
	character.HumanoidRootPart.Swimming.Volume = 0.25
end
player.CharacterAdded:Connect(PlayerAdded)

This was just a quick script I ended up using … Prob should clean it up a bit. :man_facepalming:
I’ll be back to finish this game :grin:.

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You are supposed to go up the stairs turn left then find the gap in the wall.

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