Hello, I have created a game based on the original Crossroads
It adds a whole bunch of RNG and strategy to the game.
The main feature is the Events, there are a few of them currently:
List of Events
List of Events
Random Events
Random Events are events that happen randomly when a random event is triggered, they are:
Low Gravity: Decreases gravity to 30 for 30 seconds, before changing to normal.
High Gravity: Increases gravity to 500 for 30 seconds, before changing to normal.
Nuke: A nuke spawns somewhere anlve the map, before slowly falling down, on contact with the map will cause a massive explosion, the explosion has a ⅓ chance to unanchor anchored parts, and parts hit directly become radioactive and do 15 damage and lower your max hp by 1 on touch.
Meteorites: Drops ~15 meteors abkve the map, that cause small explosions and light parts around them on fire, doing 10 damage on touch and removing the parts if they are unanchered.
Acid Rain: Acid rains from the sky that do acid damage to the parts they touch, instant kill of the rain hits you.
Random Items: Everyone is given one random item.
Earthquake: One random structure will completly unanchor and collapse.
Blackhole: Spawns a small blackhole somewhere on the map, consumes all parts near it. After ~90 seconds the blackhole disappears
Special Events
Special Events are events that trigger under special conditions, and are rarer.
Supermassive Blackhole: Spawns a blackhole like the Blackhole event, but the blackhole grows faster and never disappears, appears with a 20% chance as the last event and lasts for ~115 seconds before the round ends.
There are also currently 2 gamemodes. That are chosen randomly.
List of Gamemodes
Classic: Classic gamemode, evemts happen every 30 seconds or so.
Quick: A absolutely chaotic mode where events happen every 5.05 seconds exactly.
Note: if you play alone, it probably wont be fun, ill try to be there so it isnt as boring.
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