Hi, I need your feedback on my recent cafe project. Its concept revolves around a futuristic theme.
Right now, it is close to completion; however, I feel like the cafe looks especially empty, particularly the interior. What are your thoughts? I accept constructive criticism to improve.
Honestly, I believe it looks excellent the way it is. I donât think you need to add much, if anything, at all. If you feel it looks empty still, have you tried experimenting with some accent colors on the floor? Maybe it will give you the more compact appearance youâre looking for. Otherwise, it looks great.
I donât think thereâs room for improvement but one thing slightly irritates me. The fact that the inside is just so full and the outside is for the most part, empty. Maybe adding slightly more things outside and making the inside a little less congested may solve that, but again, thatâs my opinion on it.
Yes maybe itâs got a bit of an âemptyâ feel about it, but itâs a clean airy space âemptyâ not a whereâs all the stuff, empty, if that makes sense.
If I was going to add anything at all, it would literally be an extra plant or two in strategic places just to break it up, but I certainly wouldnât be trying to actively ADD more stuff.
Thanks for the feedback. I think you canât really see the warm colors because it was taken in night time. Hereâs how the cafe looks like during day time:
I know this isnât real world design but I believe the âemptyâ feeling is because this building is absolutely massive compared to the scale of a player.
Now understanding that most players will play in third person views having double height spaces are good. However your building is pushing 4 or 5 stories tall.
This doesnât mean you need to restart, but find ways to break up the height inside. Maybe consider adding a mezzanine level that overhangs the dining area? Add some partition walls to break up view lines. The goal is to decrease how far someone can see. If you canât see something itâs much harder for someone to gauge the scale of the total size of a building.
Hope this helps, you have a very good design for a Roblox cafe game.
I really love the design! However, instead of having the player die when they try to enter the premium lounge without the gamepass, could you implement an invisible barrier that prevents entry? Additionally, it would be great to have a notification in the bottom left corner informing them that they donât own the gamepass needed for access. Overall, the game is fantastic, and the UI is excellent. Keep making these good quality stuff.
Hey, thanks for the feedback! Weâve received similar suggestions about the lounge barriers, and weâre excited to let you know that weâre implementing them in our first major update, which our team is currently hard at work on! There will be more exciting features in the game, but thatâs all I can say for now!