So, despite problem after problem, I finally finished my cave obby. I tried to make it different than other obbies, and with levels you don’t usually see. Let me know anything I need to improve, and parts that you did or didn’t like. PLEASE be honest, even if you think my game is terrible, I want to know if people actually like it or not.
Here’s the link: Obby rush - Roblox
I know it’s pretty short, but more levels and a shop will come in updates.
Also, ignore the boring thumbnail.
2 Likes
I like it.
I would say it could have some work, but otherwise it’s great.
The interactive character, the cut scene, loading screen, it’s great.
Keep up the good work. 
3 Likes
I have a few suggestions to lay out.
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For the maze, keep traps visible when the player hits them. This way they don’t have to go by memory.
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The moving platforms don’t move the player standing on it. Use a BodyPosition instead of tweening the platforms.
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The back-and-fourth laser thing moves very fast. Make it move slower, and as the player advances through the obstacle, it should get gradually faster. This way, the player knows exactly what they have to do, and gives them quite a challenge.
Other than this, I really like the game. It has a unique feel, and the NPC really helps guide the player to what they need to do.
1 Like