Feedback on my cutscene animation

Hello! Lately i’ve been practicing some animation and this is my FIRST TRUE cutscene animation. I want to polish it so i’d like some feedback. Yes, this was completely made in roblox, i don’t know how to use blender.

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This cutscene looks COOL! Nice job on it! It’s detailed and realistic! How long did it take to make? What did you use to animate it?

why is the solder on the ground’s arm flying :skull: :skull: :skull:

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It feels slow and drawn out, especially when the character on the left gets shot, he falls wayyy too slow for it to be believable. Just in general all the movements feel slow and a little jank, when they are moving sometimes its too slow and theres spots where there isn’t enough movement, such as when the character on the left (again) is sitting before getting shot, his torso just stays in place as his legs move, and it looks a little iffy.

I also feel like some sounds, such as a sound for the gun firing thats muffled and reverbed would improve the cutscene significantly.

Limitations of R6 to get good looking animations, you’ll see the same “trick” used in almost any game that has R6 animations, the arms 99% of the time will disconnect from the torso at some point, and when with flat colors and only visible from one angle, it needs to be disconnected for the player to be able to see how its positioned.

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Really nice… may want to change the angle a bit to hide that arm floating.

I tried my best lol.