Hello, I have recently started trying to use Blender to model and texture my own models instead of taking free ones and I would like to receive some feedback on my first Weapon Model in Blender
No Texture:
With Texture:
Thanks for reading
Hello, I have recently started trying to use Blender to model and texture my own models instead of taking free ones and I would like to receive some feedback on my first Weapon Model in Blender
No Texture:
With Texture:
Thanks for reading
Looks great! What game is this model for?
Looks pretty good.
Blender also has a “smooth faces” tool in the Faces dropdown menu.
You can select a bunch of flat faces and click the Smooth Faces tool, which will get rid of the sharp lines between each face.
If you want the edges sharp still you can then select the edge(s) and on the Edge dropdown menu select the Mark Sharp tool.
I am actually trying to make a Zombie Survival game using the Ruddev’s Open sourced Battle Royale game
Nice! I see you’ve got materials and all of that figured out.
Would you like me to send you some beginner hard surface modeling tutorials that might be helpful?
I think the front needs some subdivision because it doesn’t look so good. I think this model would look better with PBR materials or a simple metal texture from Google. Other than that, it looks good.
It looks very good for the first model that you made on Blender. Keep up the good work! Don’t give up and keep going, you’re very good at modeling if this is your first model on Blender.