Hello there,i hope you’re having a great day! My name is jeisonbrodi and i am interested in the building,modeling and gfx area,i’m pretty new to Photoshop and Blender,so today i will be posting my first GFX ever on the forum!
ABOUT THE GFX
I do not use any sort of free models on my GFXS!
I didn’t get paid,i simply made it for fun and to practice my Blender/Photoshop experience!
This gfx was inspired by the new Roblox game known as “Survive The Night” from the old series “Before The Dawn” created by Rachjumper.
-Survive The Night is an intense hide & seek horror game where you need to survive until 6am while trying to avoid the Slasher.
It’s pretty nice, I like the theme you’ve gone with. Like a halloween-castle-exploring kind of thingy, unique indeed. The lighting goes well and matches the theme.
Very good job.
For a first time, great!
The lighting is well done.
Nothing is missing.
The GFX is good and intriguing.
The GFX could sell for maybe 400 or 500 as far as I know.
One thing I think that would make it better is if you sized up the pumpkin guy, make him look more ominous and scary!
Liked!
The lantern looks shiny, which is odd, the pumpkin’s left arm (their left) looks weird, and as much as I like the cat shirt that that guy is wearing, it’s quite unfitting with the theme of this GFX.
Ok, one thing, I would consider this a render more than a gfx because a gfx applies digital effects as well. The posing is great. I do like the gfx though you would make some areas darker to make the light of the lamp or flashlight pop. It would probably go for 800 in my opinion or maybe a little less but if you do ad digital effects, you can easily get 900-2k depending on the range of editing and the quality.
Very good for a first graphic. Some feedback I have is about the lighting: it looks like certain parts are lacking shadows or have unrealistic shadows/shading. Are you rendering with full raytracing etc and max settings possible? For a graphic there’s really no reason to not crank everything up to maximum possible settings as the final product is a final product and once the rendering is done you don’t have to render again.