Feedback on my first time making a low poly build

Hello!
This is my first time building a low poly map.
I am still practicing so feedback would be much appreciated, thanks!

The Textures are from: DevForHire




7 Likes

It looks very nice but lacks a bit of variety. I would add a little more details that would give the impression of uniqueness. U can see textures overlap on the path so I recommend making a union from it and than giving it a texture. Besides that, a very nice job! :slight_smile:

3 Likes

The map itself is pretty basic, and good. However… as @hEcros_415 already said, there is no much detail and a lack of variety. There is actually just 5 builds you can see on the image:

  • Trees
  • Mushrooms
  • Grass
  • Mountains
  • Path

And the thing is, these are all the same meshes but rotated. Maybe try to create different models and add some detail to the map! I understand it’s a low poly game, but there is just not enough thing here. Overally, it’s pretty nice and I wouldn’t hesitate to check out the game if I saw it on the main page.
Cheers!

1 Like

Thanks for the feedback! I will note this and make sure to add them in the next time I build. :slight_smile:

1 Like

Thanks! I will add more variety to my future builds and thanks for the feedback it really makes my day much more better. :slight_smile:

1 Like

The map is very nice overall.

However, there could be a little more detail, like the grass placement. from the fourth picture, It seems like some of the grass meshes are a bit off the ground.

These bugs can be noticed by some people that are either developers trying to find problems with the game, or youtubers.

Which can be a bit embarrassing.
but if they were fixed, The game would have another level of abstraction.

Overall, well done on the build! I wish you the best of luck for the future.

1 Like

It looks great :+1:
Reminds me of a simulater map.

1 Like