Hello, i decided to try strange challenge, my quest is to create a game, but here is a catch, i can develop only 1 simple feature/mechanic each day, i want to ask u for feedback
Day 1 - Rock
Everyone thinks that clickers are boring, soo i made them even more boring, i present you game where you literally click gray rock
Changelog:
- Added ability to gain clicks
- Every time player collects multiplier of 100 clicks he gains level
- When player level ups he gains multiplier to help him clicking
- Player can see his progress on the green bar
Day 2 - A colorfull day
I know minecraft added colors update 7 years ago, i was very exited back then btw, but don’t worry, it’s beter to be late than never do something, today i added rock colors and updated level system
Changelog:
- 5 is now level base, this mean every 5 levels rock color changes alongside with it’s exp base
- Exp base is multiplier by which levels are multiplied
- Added 20 exciting levels with 1 impossible last level 21
Day 3 - Capacitor stone
Have you ever wondered what capacitor is? If yes then you also should know what capacitor stone is, see rock in our game is made up from it, you can see sparkles when leveling up, there are a lot of them due to rock turn click energy into levels
Changelog:
- Added SFX for clicking and leveling up
- Added ambient particles for rock
- Added lighting effects
- Added smoother transition between rock states
- Filled a lot of propertiess in a module soo game can look more immersive
Any ideas what other mechanic i can add next time? give your opinion below