What’s your overall opinion of the game, the good the bad?
Neither, the game starts off pretty confusingly. I had no idea what to do besides walk around for 5 minutes wanting to stop playing, then suddenly I gained speed from the steps. Not being told this is a fatal flaw. I watched many people join, get confused, and then leave.
Would you come back again?
Now that I’ve gained some speed, there’s a chance. But there’s nothing appealing or unique about the gameplay. It’s not the worst thing I’ve ever played just kind of bland.
Is it user friendly to you, or hard to get around with all the GUIs and everything else?
It was very confusing to me, because I thought the shop had something to do with my speed. And once again nothing in the shop is explained.
How are well are the robux items priced?
Very poorly, there are far too many monetization schemes going on in my opinion. The focus of development seems to have been monetization and as a result the rest of the game lacks soul.
Is it fun or does it get monotonous?
As all simulators do it gets monotonous, but there’s a sense of progress so it’s decently fun once you’ve managed to get the initial speed bump.
How is the GUI?
Impressive, this is my favorite part of the game. It’s not 100% polished and smooth but there is a nice intro screen and the menus are extensive.
What should be added/got rid of?
I have two suggestions. A tutorial or something explaining what’s happening when you spawn in. The initial few minutes of gameplay is absolutely awful and I know it results in a high player turnover. Some sort of unique core mechanic that other simulators lack, otherwise why not play another speed simulator?
What do you like/dislike about it?
I really dislike the heavy focus on microtransactions, I think it hinders more than it helps.
Are the race tracks good or missing something?
The race tracks are pretty good, this is really where I got the most value out of your game. Good work on these!
Are the game mechanics good?
Overall, yes the mechanics are good. Everything seems to work as intended for your type of game. My only complaint is the one above about the beginning. Also something to look into, the orbs can stack on top one another to a height the player cannot reach.
I hope this helps, I do not mean to be rude and I apologize if it comes off that way! I just wanted to give you some insights from a player’s perspective. You’ve put in a great effort so far I don’t doubt you’ll work out the kinks