Hello, I would like it if you could give me some feedback on my game. And any bugs. I am a new group owner and I am busy working on a game. Please go check it out!
Hello, played it with one of the peeps who will prob reply soon.
Ok, so I would just like to state that these are my opinion and u should use this to understand the problems in your game and fix them.
- first thing I noticed is the map, the map is city theme when the game thumbnail shows ninja⊠very misleading.
- it is very unsatisfying the animation of the sword and the cool down of the sword, felt like my clicks were doing nothingâŠ
- the UI is very plain and boring and small, I didnât see it till later onâŠ
- whenever I did an action it felt unrewarding, there was no effect, sound or anything, just points added and when u redeemed the points it also did not feel rewarding.
- in combat mode when u attacked u hurt your selfâŠ
- last thing is that is just felt like another simulator⊠nothing special or unique to it.
Ik your game is very early in development, and your just starting out but take what I said into consideration and update it.
U still have a long way too go!
Good luck!
thank you for your honest oppinion.
Hello there,
your game was a good start but a game needs more progress in my opinion. not only the game has good looking building but also the weapon. there were some of the UI need to change or improve. like this picture:
the GUI needs more work and also improvement. the building of the game quite good as well not gonna lie, it is really good. you also can put a tree, rock, or other environments into the game. anything else accepts the thing you need to improve it is fine, nothing to change at allâŠ
that all for now and I will see you in the next replyâŠ
Thank you for giving me some information about my game. I would liek to tell you also that Iâm in the moment looking for a GUI developer/designer.
In all complete honesty, if I was a regular player I would not play this game for more than a minute or two. Thatâs not a bad thing for it being in development, thatâs how a lot of those games are. I boiled it down to two things you need to change:
- The animation for the sword isnât fluid and it looks extremely awkward. In general, the animation does not look human. And yeah, itâs ROBLOX but an Assassin is a person and a person does not swing a sword with little effort from the body other than the arm wielding it.
- How to fix that?
I recommend you re-animate it with using both hands instead of just the one. It looks more fluid, more realistic and cleaner. I do not think this will get in the way of PVP either.
- I felt baited into the game. There wasnât any Asian-based architecture in the city like there is in the thumbnail. Our StarterCharacter is not a ninja either. I feel out of place and that Iâm probably just a sword wielding nutjob in an American city.
- How to fix that?
Change the architecture to a fit a more Asian-based design. You can also make the StarterCharacter a ninja if you want.
Other than that, the game has a pretty long way to go. I hope to see more from this soon!
Hello, @ZakrapGamingYT
Firstly, Iâd like to say that Iâm happy to see youâre progressing better in terms of development. Onto the feedback.
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Like many others said, the map is very misleading. Youâve got your generic street with the same but one buildings surrounding it. If you look at your gameâs thumbnail, youâll almost instantly notice the dojo in the back. When a player first clicks the game page, the first thing theyâre going to look at is the thumbnail, itâs meant to give a brief overview of what they can expect once theyâve loaded in. There isnât a dojo in sight within your game.
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You also have a âToggle PVPâ button in the bottom right of the screen. This definitely needs more action because as of right now, it only teleports you to a grassy area, but it signifies no use of a PVP system at all. I recommend creating something where you can challenge other players, and if they accept, you can battle it out there. The game as of right now isnât very atmospheric, but maybe a tweak of the Lighting properties would help you out majorly.
I strongly agree with 6oiâs point here, as the animation is plain, and not at all enticing. Adding an animation that swings the sword would be cool, as well as a slashing sound, and maybe a GUI to pops up like â+N â - âNâ being the number of points awarded/hit.
Again, in agreement with this; but to elaborate on it, you can make skins unlockable/purchasable, as well as better katanas, swords, weaponry, and weapon skins. It may also be cool to add a âTwitter Codeâ system, in which players can enter a code in return for in-game prizes.
Moreover, I get the idea of what youâre trying to create, and you definitely have a little while to go; but itâs extremely cool to see that youâre accepting feedback and are going to implement it into your game. I hope to hear more about this project in the future.
Happy developing!
srauf1
Well I jsut would like to say I am busy at the moment with a new icon and thumbnail. But Thank you for your useful information
My feedback:
- Like many others have pointed out, a city does not fit for an assassin simulator, but if you really want the city map, you will need to change your thumbnail or title; otherwise, many players will accuse your game for being misleading,
- The lobby needs improvement. For example, try making the lobby more detailed. You will also need to change the floor, as it looks like if a city was just put on some grass plate, which looks very uninteresting, bland, and seems like you havenât put in any effort at all. You could also make the lobby indoors.
- Sword animations need improvement. The animation seems abstract. Please reanimate the sword animation.
- UI: You could have done way better. Please make the text stand out. Try looking at some tutorials for some inspiration.
- You could have added a loading screen.
Now, I know this seems intimidating, but this feedback, along with othersâ, will be valuable to your game.
Side note: You could have instead given us some pictures/videos of your game instead of making your game public and putting âTHIS GAME WILL SUCK, PLEASE DO NOT DISLIKE!!!â
Most importantly, good luck on your game!
Thank you for you AWESOME feedback.
Look. Donât be mean. We got hacked. So we started over again. I had no other choice.
I believe the thumbnail was ripped from this game here:
https://www.roblox.com/games/4765503785/NEW-Assassin-Simulator
we got hacked 2 times. and we didnât know the members had edit perms ok.
It gives off similiarity to Ninja Legends.
Ninja and assassins give off the same personality and traits.
Youâve closed the game but Iâm assuming itâs a âgrind your ____â like Ninja legends.
Personally, I donât like simulators as theyâre poorly made for cash grabs. I canât see the quality off the game because as previously mentioned, youâve closed the game.
Edit: Nevermind, Iâve been reading and it looks like your game is gone to a mess and youâre icons are stolen from another Assassin simulator.
Thatâs wherer the âHACKINGâ comes in.