I play Swordfight on the heights and wanted to create a game of my own. How is it?
(Sorry for the bad image quality)
(Also this is my first post on the devfourm so don’t judge me to hard lol)
(New Updated Pics)
I play Swordfight on the heights and wanted to create a game of my own. How is it?
(New Updated Pics)
If you’re going for an old-style roblox map I think it looks great, maybe add a bit more detail and/or obstacles.
Will do! Thanks for the feedback
This is great, but I think you should add more details and smaller details to the maps, it looks so empty. Players like details. And this is important.
Like zakater said, if you’re going for a map with the style of old Roblox you’re on the mark, but I would also add more detail to the map. I assume that bridge on the left has an invisible floor you can walk on? I know SFOTH has one similar to it. I’d add respawning pickups around the map and different swords with different functions.
Oh the bridge on the left… So that was more or less for aesthetic, but the bell does have a legitimate purpose. The string on the bottom of the roof (once clicked) plays a sound and moves the bell to simulate a “Bell’s movement.”
Also, I was going to try to keep the Swordfighting gameplay simple (As in just the basic Linked Sword.) But should I create variety of swords to use?
I may be basing this off the Super Nostalgia Zone version of SFOTH but there were different swords around the map that could be picked up and used in battle. They weren’t unique, 1 made sounds and the other burned players after killing them. You could make your swords unique, but it’s up to you how it should be done.
Got it, thanks for the feedback it really helps