Feedback on my long obby!

Hello! I would like some feedback on my obby game!

Mega Cool Parkour Obby

It has 900* stages and includes badges, skip stage, background music

Here is the icon:


It does have VIP admin at the end

The obby autosaves and is 100% possible.

I put 25 stages every week, 100 stages every month.

Thoughts?

2 Likes

Im gonna be brutally honest

The obby seems too easy
Sky is bad, try another one
Can I hide the GUIs, in any way, or is there no options

Pls fix

3 Likes

.Its easy in the first few stages, then it gets much harder.

.Ok I’m going to change the sky.

.I’m working on adding a hide GUI button

Thank you for your feedback!

2 Likes

I appreciate all the work you put into this obby, but to be honest, a lot of people kinda get bored of obbies that long. You may want to shorten it but It looks pretty cool

3 Likes

First of all, you must realize what is your purpose of making this game. you want to showcase your obby or you want players to play it and ignore the details of your obby?
Showcase
If you are trying to showcase your obby, try to add features and generas to your obby, like speedy run 4. I see you’ve added elements and features to your obby, like ducks. But it needs way more details.


Credit To @Vurse
playable
If you want your player to just play, then i recommend you make it more longer, and make it harder when reaching the end. it might sound rediculous, but to be honest, people who plays obby games are the one who felt bored and they want to challenge themselves. that is why so many people likes to play those easy obby and tower of hell. if you make your obby too easy for people to pass, then i guess players would quit because of getting bored.

suggestions

  • Add a genera to your obby
  • Put more features and elements into your game
  • Don’t make it all easy or hard, or else players would quit because of getting bored or rage quit because it is too hard.

In the end, i would like to say that you have done a great job in developing that obby, but to be honest, there are many obbies that are similar to yours. So if you want to make your games outstanding, you must make your obby unique. Good luck :smiley:

2 Likes

Its too easy and long.
People aren’t that patient to play this :confused:
I suggest you to make a showcase obby next time

2 Likes

I think you can add some sound when you pass a checkpoint because i don’t really know if i passed the step and you can add music too.

Maybe you should re do the ui in-game.
By the way change the sky box

other than, the obby is cool

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hey what do you think the color should be for the skybox?

How long did it take you to build your Obby?

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Why is the sky bad? Just curious,

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Its just, darkness, obbies that have this kind of style have bright blue skies, it will just help with the view of your game

2 Likes

i mainly started in sep of last year starting out with 160 stages. Then around Jan of 2022, I began to make 25 new stages every week. It took me about 1 week + the 7 months of updates

Right now, my goal in this game is to reach 1000 stages. After that, I would continue to add new stages every week.

yeah I’m changing the sky -----------------

ok!

Yeah I think that can be better. I am also gonna redesign all Badges, Icons, and thumbnails.

oh and cartoon sky or just realistic sky

Heres what I am doing rn:

  • I made the obby a bit harder, especially Floor 1
    -Made the GUIS smaller
    -Added a Stage GUI that can track your stage
    -Checkpoint sound
    -Sky
    -Moved GUIS
    -Fixed some bugs

I wonder if I should remove the ducks

I do not know how to make a hide all gui button though

also imma add 25 new stages later

also thank you guys for your feedback, I rarely get feedback

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Wow, I have to play your Obby. Have you finished all 160 stages?

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yes, there is 800 stages btw ----------

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I have not published the updated game yet

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Thanks I will probably stick to realistic tho but cartoon is still pretty good

Maybe I should make the sky have more clouds and blue

The obstacle variety is really small, all there is is mostly just jumping forwards. The shape of platforms or their colors doesn’t affect the gameplay in any way and it really becomes a long hold w and jump game. I think you should use client objects like spinners, buttons, timed buttons, jump removing parts and so on. You can make good obstacles without any scripting too.

1 Like