Feedback on my Low-Poly H&K USP

Hello, I’m GFXBIT.
I made an H&K USP model, and it would be nice if I had a feedback from you guys.




Total Tris = 5.8K+
Total Verticles = 17.K+

7 Likes

Looks really good, although I would try to not make the gun mirrored and make one sided details like the ejection port, also the barrel could be a little bigger

also I would try bringing the tris count down for your future builds but it’s really optional

also I noticed there was a small issue with the mesh and you could make an extra loop on top and just merge it so the hole thingy look smoother

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I love it. But I’m not sure if a handgun with 5.8k triangles could be counted as “Low poly” when it comes to Roblox standards. I’d say that’s mid poly. For a low poly gun I’d highly suggest cutting down on bevels and at most using 6-8 edges on cylinders.

1 Like