Feedback on my low-poly town

Hello, this is my first post here.
I have been working on a low-poly town and this is how it came out so far
I need your feedback because I am trying to improve my skills
and can you put an estimate price for the town?

here is the town link:

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The Onzo’s Shack looks very well done; especially the shape of it. Love it, keep it up. Although, I would say the bridge could need some improvements. It just looks where with different colors.

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Thanks for the feedback, I am going to try coloring the bridge

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I like the idea you are going for. I think you could change the outer walls to look more like mountains to really tie the map together. I love the minimalist design of everything but I also think it would look really nice if there was more detail similar to what you did with the shack. :smiley:

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Looks nice, I would suggest making the grass a different shade to something darker & giving the mountains some variety.

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Right now it looks very bland and empty, it needs depth. Try to add some shape to the coastline and fill in some areas with denser vegetation so as the more easily cover it. That’s all I could really give as feedback, good luck!

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Looks great, but maybe mess around with the lighting more.

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I think making it brighter will do, thanks for your suggestion

I may add some plants and I will change the mountains with mesh mountains, thanks for support

Thats a good idea, thanks :smiley:

I love what you’ve done so far, but it feels a little bit plain. Maybe you could add some decorative grass, or even just add some more trees. You could also fill the empty plots with homes or shops! I’d also play around with the lighting a bit, if you’re going for a more cartoonish/low-poly feeling, then you could possibly add a ColorCorrection effect under lighting and play around with the values until you get the desired result.

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Thanks for your feedback it really sums up most of the flaws

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Looks great, but I’d suggest adding grass poking out of the ground, doing so wouldn’t make the ground look so plain. Some more things you can add to the ground are tiny hills and plants/flowers. Another thing you could add is rocky mountains around the low-poly town. A few other issues are the trees, all of the current trees are the same or they’re only different because of the scaling on them, make different trees and it will overall look better. I think you did very well on each and every building, but my favorite is the shack considering the amount of detail put into it, great job! I love all of the different colors put into this town and it isn’t just some plain boring town with very little difference in color. Can’t wait to see future updates.

I love this, but from a player’s perspective, will this seem:

  • Too widely drawn out and hard to access
  • Too much open space and not enough clutter… Although there IS a lot of detail, it wouldn’t seem like that if one were to join this game. Try to find a way to make the player perceive this as more filled with stuff.
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Amazing build. Onzo’s shack and the bridge are both really great.

I hope to see this integrated into one’s game soon. :slight_smile:

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I will try to make more things to fill out the spaces, thanks

I wish to see that too, glad you like it.

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Yeah, it really is a work of art. I’m going to go visit the game to see it in person?

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It looks very good! but the tree leaves can definetly be improved. They’re way too simple.

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I like what you did with the map, only ting is that 'Onzo’s shack" looks more detailed than the others. Try adding a little more detail to the other buildings as well.

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