Hello! I have been working on this game for quite a while and I was wondering how I could make it better. I would like feedback on how I could boost retention and engagement especially, but I appreciate any feedback I receive.
Game link:
I’ve been working on this for quite some time, so I hope it’s refined enough to enjoy!
How to play
- Mony spawns and you just push it together to merge it. You can check out the Mony in the journal.
- Weather and disasters adds some events to the game that makes Mony spawn or merges it.
- Settings has a lot of stuff to customize your gameplay.
- The lounge has arcade machines that spawn Mony and a vending machine (mostly work in progress)
- Special Mony (and higher tiers of normal mony) spawns that can have cool abilities.
- Player data saves in all servers (like currency and stuff seen in the stats menu)
- Private servers save the mony so without players it is currently recommended to use one if you plan on playing again.
- Inventory with tags you can collect and gear you can equip.
- Gear that can be obtained by purchasing it through the vending machine and other shops.
- Arcade where you can earn tickets and Mony for playing simple games. You can spend tickets on prizes.
- Loading up a save slot so you keep all of your server’s progress. (You’re own currency and stuff already saves)
Features I plan to add soon
- Upgrades - use your Mony to become better than before.
- Daily rewards - come back for a reward.
- A bunch of other little things
- UI was good
- UI was bad
- Game was fun at first
- There needs to be more content
- Scripting was good
- Scripting was badI
0 voters
Note: Mony is intentionally spelled wrong. Mony is like a weird version of money.
Tell me what you think! Thank you!