[Closed] Thank you for reading.
This is not necessary in any way, since I know my name, and I know what my avatar looks like and there is a leaderstats to show my wins and points.
Otherwise core game loop is good and did not fracture at all while in gameplay.
Some sort of mini game preview and instructions would be appreciated.
But i do it for the mobile players since they dont have any way to see their stats
You can still see your stats on mobile.
Probably u dont know this but mobile players cant see their stats but only a stat and i know this cuz i am a mobile player
I am a mobile player and I can see one stat, if you care that much use âIsMobileâ and just make it visible for the player locally, and u still donât need a picture of my avatar and my name.
But i want the best UI for players and i think it might not good if i add it
Well all it did for someone who is not on phone is get in the way and annoy me, so I advice you heed my advice and change it.
Not to mention phones have smaller screen space so it would be even more annoying.
There is no point asking for feedback if you donât accept critical feedback.
The only problem I saw right away was the UI.
The position is to scale, but because you are using an image, it will stretch because you donât have a ScaleConstraint (I think thats what its called)
As you can see, the icons are a bit stretched out. It doesnât mean much, but it will help your game look a bit more professional.
I played your Minigame, well, there are some bugs which are strange.
First: This game is for 2 players? Cause a bug let me play like.
Second: the leaderboard is a bit broken, when I got 20 coins I waited for the leaderboard update, but it said that my stats were 0.
Third: I donât know if this is a bug, but some bats are following me, there is a way to remove them?
Fourth: when I joined for first time I didnât got teleported to the Minigame.
You should add other type of minigames, not like the same of the hundred games of minigames that exists, im making a game like type of minigames but more advanced, I can give you some tips to create a Minigame
You would have to change Scale Type from âstretchâ to âfitâ to maintain the image shape., then use an UiAspectRatioConstraint to retain the size of the frame.
The mini-games are fairly good (Nice Job on making them!
) .
I have suggestions on how to make the game better though:
The GUIs are kinda big for a computer and I couldnât see some parts of my screen.
The lobby is kinda dull, try adding things like obstacle courses for coins and some sort of secret place to make it more interesting. Other than that the game is fun to play.
Oopf ill set it to 2 players if it helps
Can i see some pics of the UI on computer? Im not in computer yet
First: yes it is
Second: it uploading the global so it might takes a while longer than it said
Third: im updating pets to game but i want someone to test it so there are bats and next update will have button to remove it
Fourth: did u set the afk on?
And i will add
And sure what tips
First tip: it must be unique, you can take a Minigame and merge it with another Minigame or something.
Second tip: Making a Minigame harder players may try to complete it more, only if completing a Minigame will give a prize.
Third tip: another way to make unique minigames is getting inspired in games like clueless, movies, apps, etc. I got a game from Google play and itâs about 4 players, there are some team games or last standing man, here is the link:
That app inspired me to create some minigames
Something that I find weird is that, even if playing with others you have to survive the whole time. The reason why this is not good is because there should always be a winner, not nobody.
What do you mean with that?
30chars
When I played the game, Iâd be the last person remaining and I would be yet to receive a âwinâ.