Hi, My Names Icecatz and I’m About to Release my game that I have been working on for about 1.5 years now, and id like to get some feedback for the final touches. I’m Also Looking For Advice on Getting players after Launch.
The Objective Of the Game is to get the longest Killstreak in an arsenal-Style Match. You Can Also Level Up to unlock new guns and get new skins and kill effects. I’m really proud of the cartoony art style I achieved, in combination with the fast gameplay, it feels great.
I also have 30k robux avalible for sponsoring or advertising and im looking for advice on how to use them to their Full Potential.
For the future, I plan to continue updating the game with new Guns, Skins, And KillEffects.
Please let me know what you think of it, Any Feedback is Great!!!
It is a pretty cool game, I love the mechanics and the fact that its something I’ve not seen in any other game before. I don’t have any advice just words of encouragement. Keep it up man.
Hey can I dm you?
As far as advertising goes, I believe using skyscraper ads are the most effective and sponsoring to be the least effective. I’ve learned from doing it for years now that if you do too little then you’re not going to find it effective. At least 15k a day is effective enough at launch for me. Now personally, I wasn’t looking to make any Robux off those ads because they were groups and I just needed recruits. This strategy may not work for someone who wants to gain back.
As far as the game itself me and some others in-game agreed it was actually really good but the game was too fast paced. I would recommend slowing down the characters and the mouse sensitivity a little bit. The game can still be fast paced without being too fast.
tested it for a bit and its pretty good, however the jumping gets me off a little bit since it feels too much like the regular jumping. maybe make it so you move faster while jumping as well as having sort of like a cool down to it? still a pretty neat game overall