Feedback On My New Game: Hellbourne

I am working on a new project called Hellbourne (It basically means ‘Travels Through Hell’). The game is only a week old and I am looking for ideas to add to my project / improve on what I already have done.

The game currently consists of 2 teams (Angels and Demons) and a smallish bare-bones map, I am struggling of map ideas that are interesting and not repetitive, Some help will be well appreciated!

Some of the feedback I am looking for is:

  • Map
  • Character Models
  • Combat Mechanics
  • Bugs, Glitches, Errors, etc
  • Aesthetics
  • Any Other Feature You Think Would Be Good

Here are some screenshots of the game so far:


My Loading Screen

My Main Menu

My Angel Model

My Demon Model

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One major suggestion I have is making the textbuttons on the main menu much larger. Right now, they look small and insignificant.

Thanks I will make the buttons slightly larger

Maybe try adding some faces to the Demon and the Angel otherwise, looks good!

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What sort of faces should I add, do you think I should add simple faces or detailed ones

Could be either really, just to bring out some expression in both.

Maybe for the Demon try adding a serious or Evil face…

For the Angel try adding a lighthearted face or a happy face of some sort