First things first, its littered with free models which isn’t bad however I’d suggest moving away from using.
Now that’s out the way, I oddly enjoyed this, neat little concept and pretty harmless, I enjoy the aspects of purchasing items, and the small price inflation gag was pretty funny.
I’d suggest two things for your next project and/or update, which would be try to include more player interactivity, such as maybe needing to move items you’d like to buy to the counter, or simply working on some original assets, but for a first game this is a great start!
There’s some little things I’ve noticed, like the flickering ‘a’ in ‘mart’ was a bit brighter than the rest of the letters, and when I cooked my steak without unwrapping it the wrapper was still there, but most people probably unwrapped it so it might just be me.
This was actually pretty fun though, maybe you could make it to where you only get money if you work as a cashier, because right now it’s very easy to get money.
Thanks for the feedback! I tried to stay away from freemodels but the only ones I used were the ones I did not know how to script (ex. the car spawner, the boat) and also the default ROBLOX house as I thought that would be cool. Otherwise, I did try to build and script everything myself.